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	<title>Comments on: Interview with Vector Artist Chris Leavens</title>
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	<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/</link>
	<description>Illustrator® tips, tricks, and tutorials</description>
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		<title>By: Artist’s Spotlight: Chris Leavens. &#171; glitch zen</title>
		<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/comment-page-1/#comment-56572</link>
		<dc:creator>Artist’s Spotlight: Chris Leavens. &#171; glitch zen</dc:creator>
		<pubDate>Wed, 17 Feb 2010 19:16:23 +0000</pubDate>
		<guid isPermaLink="false">http://vectips.com/tips/interview-with-vector-artist-chris-leavens/#comment-56572</guid>
		<description>[...] And you can find out even more about Chris with two further interviews, all with more and more of Chris&#8217;s artwork, at Colorvision: Interview with Chris Leavens and Vectips: Interview with Vector Artist Chris Leavens. [...]</description>
		<content:encoded><![CDATA[<p>[...] And you can find out even more about Chris with two further interviews, all with more and more of Chris&#8217;s artwork, at Colorvision: Interview with Chris Leavens and Vectips: Interview with Vector Artist Chris Leavens. [...]</p>
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		<title>By: Artist&#8217;s Spotlight: Chris Leavens &#171; glitch zen</title>
		<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/comment-page-1/#comment-56568</link>
		<dc:creator>Artist&#8217;s Spotlight: Chris Leavens &#171; glitch zen</dc:creator>
		<pubDate>Wed, 17 Feb 2010 19:12:10 +0000</pubDate>
		<guid isPermaLink="false">http://vectips.com/tips/interview-with-vector-artist-chris-leavens/#comment-56568</guid>
		<description>[...] And you can find out even more about Chris with two further interviews, all with more and more of Chris&#8217;s artwork, at Colorvision: Interview with Chris Leavens and Vectips: Interview with Vector Artist Chris Leavens. [...]</description>
		<content:encoded><![CDATA[<p>[...] And you can find out even more about Chris with two further interviews, all with more and more of Chris&#8217;s artwork, at Colorvision: Interview with Chris Leavens and Vectips: Interview with Vector Artist Chris Leavens. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: 45 Interviews with Great Graphic Designer &#124; Falcon Hive</title>
		<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/comment-page-1/#comment-20118</link>
		<dc:creator>45 Interviews with Great Graphic Designer &#124; Falcon Hive</dc:creator>
		<pubDate>Sat, 09 May 2009 17:31:30 +0000</pubDate>
		<guid isPermaLink="false">http://vectips.com/tips/interview-with-vector-artist-chris-leavens/#comment-20118</guid>
		<description>[...] Interview with Vector Artist Chris Leavens [...]</description>
		<content:encoded><![CDATA[<p>[...] Interview with Vector Artist Chris Leavens [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Artist :: Chris Leavens &#124;</title>
		<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/comment-page-1/#comment-16067</link>
		<dc:creator>Artist :: Chris Leavens &#124;</dc:creator>
		<pubDate>Sun, 12 Apr 2009 18:29:49 +0000</pubDate>
		<guid isPermaLink="false">http://vectips.com/tips/interview-with-vector-artist-chris-leavens/#comment-16067</guid>
		<description>[...] can also read an insightful interview with Chris over at vectips, regarding his work and his use of Illustrator.   Like this? Click an icon to share! [...]</description>
		<content:encoded><![CDATA[<p>[...] can also read an insightful interview with Chris over at vectips, regarding his work and his use of Illustrator.   Like this? Click an icon to share! [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Serge</title>
		<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/comment-page-1/#comment-3364</link>
		<dc:creator>Serge</dc:creator>
		<pubDate>Tue, 21 Oct 2008 14:34:55 +0000</pubDate>
		<guid isPermaLink="false">http://vectips.com/tips/interview-with-vector-artist-chris-leavens/#comment-3364</guid>
		<description>Chris creates really great illustrations!

By the way Chris, aren&#039;t you going to share your awesome coloring style and write a couple of tutorials? :)</description>
		<content:encoded><![CDATA[<p>Chris creates really great illustrations!</p>
<p>By the way Chris, aren&#8217;t you going to share your awesome coloring style and write a couple of tutorials? <img src='http://vectips.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Daniel Braha</title>
		<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/comment-page-1/#comment-3291</link>
		<dc:creator>Daniel Braha</dc:creator>
		<pubDate>Sun, 19 Oct 2008 05:45:27 +0000</pubDate>
		<guid isPermaLink="false">http://vectips.com/tips/interview-with-vector-artist-chris-leavens/#comment-3291</guid>
		<description>Great interview, very informative — thanks!</description>
		<content:encoded><![CDATA[<p>Great interview, very informative — thanks!</p>
]]></content:encoded>
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		<title>By: Chris Leavens</title>
		<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/comment-page-1/#comment-3257</link>
		<dc:creator>Chris Leavens</dc:creator>
		<pubDate>Fri, 17 Oct 2008 13:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://vectips.com/tips/interview-with-vector-artist-chris-leavens/#comment-3257</guid>
		<description>@Esben

The points and handles used to create the meshes seem to have less friction, for lack of a better term. When you&#039;re using the pen tool, if you grab a handle to adjust a curve, the &quot;twist&quot; seems to travel at a fairly regulated pace, whereas I&#039;ve noticed it seems to curve and almost flail at times when using the mesh. Also, I barely even think about selecting individual points when I&#039;m using the pen tool, but they seem to be more difficult targets when using the mesh. I may not be using the proper words to express the difference, but there&#039;s definitely a palpable -- if minor -- difference between the mechanics of the normal drawing points and the mesh points. It&#039;s just enough to put me off from using it for most applications. Basically, for me, it would add unnecessary time to my process because I&#039;m able to achieve what I want much faster using feathered objects and clipping masks. Might not be the purest or most elegant technique, but it&#039;s very quick, easy to edit, and it produces a certain look that works well with my style. That said, I really respect you for what you&#039;re able to do with the mesh.

@David

Thanks, man! Sad to hear that your teacher &quot;fumbles&quot; through what is most basic and necessary part of vector drawing. Hopefully you&#039;ll get something from the class.</description>
		<content:encoded><![CDATA[<p>@Esben</p>
<p>The points and handles used to create the meshes seem to have less friction, for lack of a better term. When you&#8217;re using the pen tool, if you grab a handle to adjust a curve, the &#8220;twist&#8221; seems to travel at a fairly regulated pace, whereas I&#8217;ve noticed it seems to curve and almost flail at times when using the mesh. Also, I barely even think about selecting individual points when I&#8217;m using the pen tool, but they seem to be more difficult targets when using the mesh. I may not be using the proper words to express the difference, but there&#8217;s definitely a palpable &#8212; if minor &#8212; difference between the mechanics of the normal drawing points and the mesh points. It&#8217;s just enough to put me off from using it for most applications. Basically, for me, it would add unnecessary time to my process because I&#8217;m able to achieve what I want much faster using feathered objects and clipping masks. Might not be the purest or most elegant technique, but it&#8217;s very quick, easy to edit, and it produces a certain look that works well with my style. That said, I really respect you for what you&#8217;re able to do with the mesh.</p>
<p>@David</p>
<p>Thanks, man! Sad to hear that your teacher &#8220;fumbles&#8221; through what is most basic and necessary part of vector drawing. Hopefully you&#8217;ll get something from the class.</p>
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		<title>By: David Millar</title>
		<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/comment-page-1/#comment-3256</link>
		<dc:creator>David Millar</dc:creator>
		<pubDate>Fri, 17 Oct 2008 13:22:47 +0000</pubDate>
		<guid isPermaLink="false">http://vectips.com/tips/interview-with-vector-artist-chris-leavens/#comment-3256</guid>
		<description>Brilliant work and interview. My university&#039;s Illustrator class is being taught by a complete idiot, and it&#039;s hard to justify shelling out money to watch the professor fumble through using the pen tool for the first time when there are experts like Chris out there. Well done and I look forward to experimenting with textures based on some of your tips.</description>
		<content:encoded><![CDATA[<p>Brilliant work and interview. My university&#8217;s Illustrator class is being taught by a complete idiot, and it&#8217;s hard to justify shelling out money to watch the professor fumble through using the pen tool for the first time when there are experts like Chris out there. Well done and I look forward to experimenting with textures based on some of your tips.</p>
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	<item>
		<title>By: Esben Thomsen</title>
		<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/comment-page-1/#comment-3254</link>
		<dc:creator>Esben Thomsen</dc:creator>
		<pubDate>Fri, 17 Oct 2008 12:45:41 +0000</pubDate>
		<guid isPermaLink="false">http://vectips.com/tips/interview-with-vector-artist-chris-leavens/#comment-3254</guid>
		<description>@ Chris 

Its a interesting technic which I look forward too trying to use! Just like Rype I bought a Wacom a few months ago and I haven&#039;t completely got my head wrapped around it, when I use it in Illustrator - especially the settings.

Meshes takes all of one attention, no doubt about it! But Im somewhat puzzled with you saying that it doesn&#039;t work like pen tool?</description>
		<content:encoded><![CDATA[<p>@ Chris </p>
<p>Its a interesting technic which I look forward too trying to use! Just like Rype I bought a Wacom a few months ago and I haven&#8217;t completely got my head wrapped around it, when I use it in Illustrator &#8211; especially the settings.</p>
<p>Meshes takes all of one attention, no doubt about it! But Im somewhat puzzled with you saying that it doesn&#8217;t work like pen tool?</p>
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	<item>
		<title>By: Chris Leavens</title>
		<link>http://vectips.com/tips/interview-with-vector-artist-chris-leavens/comment-page-1/#comment-3211</link>
		<dc:creator>Chris Leavens</dc:creator>
		<pubDate>Wed, 15 Oct 2008 17:58:45 +0000</pubDate>
		<guid isPermaLink="false">http://vectips.com/tips/interview-with-vector-artist-chris-leavens/#comment-3211</guid>
		<description>Thanks again to Rype for the interview and thanks to everyone for the kind words.

@Esben - I agree -- textures are certainly the most difficult element of vector illustration. I&#039;m not a big fan of the often overly-plastic looking drawings that often result from a vector approach, so I tend to limit harsh, bright highlights to items that need to look shiny and/or reflective. Also, I&#039;ve found that keeping the textural elements simple helps a lot when you&#039;re creating vector textures. For instance, when I create a speckled scatter-brush texture, I usually start with a simple, sloppy circle. I like to make the elements a bit imperfect to give them a more organic quality. So a sloppy circle, rotation set to randomly cover the whole range, subtly varying the scatter, spacing, and size, either at random or in association with the Wacom pen&#039;s pressure, seems to work really well. For me and my approach, I try to keep copy-and-pasting and duplicated items to a minimum to give it more of a drawn-by-hand feel.

Also, I really didn&#039;t mean to disparage the gradient mesh feature/tool. People do incredible work with it and I do use it on occasion, but it&#039;s mainly the way the points and handles operate that keeps me away from it. I wish the mechanics of the mesh&#039;s vector controls operated in a way more akin to the pen tool. I tend to break images down into objects and I like being able to layer those objects and move them freely, which is another reason meshes don&#039;t work as well with my approach. I think they&#039;re one of the best and most powerful features in Illustrator, they&#039;re just not for me.</description>
		<content:encoded><![CDATA[<p>Thanks again to Rype for the interview and thanks to everyone for the kind words.</p>
<p>@Esben &#8211; I agree &#8212; textures are certainly the most difficult element of vector illustration. I&#8217;m not a big fan of the often overly-plastic looking drawings that often result from a vector approach, so I tend to limit harsh, bright highlights to items that need to look shiny and/or reflective. Also, I&#8217;ve found that keeping the textural elements simple helps a lot when you&#8217;re creating vector textures. For instance, when I create a speckled scatter-brush texture, I usually start with a simple, sloppy circle. I like to make the elements a bit imperfect to give them a more organic quality. So a sloppy circle, rotation set to randomly cover the whole range, subtly varying the scatter, spacing, and size, either at random or in association with the Wacom pen&#8217;s pressure, seems to work really well. For me and my approach, I try to keep copy-and-pasting and duplicated items to a minimum to give it more of a drawn-by-hand feel.</p>
<p>Also, I really didn&#8217;t mean to disparage the gradient mesh feature/tool. People do incredible work with it and I do use it on occasion, but it&#8217;s mainly the way the points and handles operate that keeps me away from it. I wish the mechanics of the mesh&#8217;s vector controls operated in a way more akin to the pen tool. I tend to break images down into objects and I like being able to layer those objects and move them freely, which is another reason meshes don&#8217;t work as well with my approach. I think they&#8217;re one of the best and most powerful features in Illustrator, they&#8217;re just not for me.</p>
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