Custom Keyboard Shortcuts

Keyboard Shortcuts Thumbnail

I am a Keyboard Shortcut junkie because Keyboard Shortcuts save a tremendous amount of time! The great thing about Illustrator CS3 is you can customize your shortcuts. Some of you probably know this already, but it’s worth mentioning for you that don’t. Now you can create shortcuts for Illustrator’s Tools and Menu Commands and set multiple profiles!

Continue reading

Type On A Path Options

Type Path Options Thumbnail

Creating type on a path is a great feature of Illustrator and is quite handy when sprucing up your typography or experimenting. Annoyingly, the Path Type object always seem to have inconsistent spacing and just doesn’t look right. Luckily, Illustrator has some Text On A Path Options! With these options, you can change the Effect, Alignment, Spacing, and Flip.

Continue reading

Easily Switch Color Profiles

Color Profiles Thumbnail

This trick is similar to the Compliment Color trick, but I use it so much, I had to share it. I use specific color modes for different projects, and found myself more comfortable mixing certain colors in certain color profiles. A quick way to switch between profiles in the Color Panel is to press Shift and Click on the Color Ramp. You can easily swap between CMYK, RGB, HSB, Grayscale and Web Safe RGB.

Continue reading

Create Non-Raster Drop Shadows

Drop Shadow Thumbnail

Illustrator has the ability to add raster effects to elements like outer glows, inner glows, and drop shadows. Vector art is great because you can scale them to any size. That is why I try not to use the raster effects in final output. One area this creates a problem, is drop shadows, but there are a couple of easy ways to add drop shadows using blends and gradients rather than raster effects.

Continue reading

Extract Paths From Mesh Shapes

Extract Path From Mesh Thumbnail

I love the results you can get when working with meshes, but sometimes I don’t love trying to edit them.  When a path is converted to a Mesh Object, it is no longer a Path. This can get frustrating if you want the original path for other purposes. To extract the original Path, select the Mesh Object, go Object > Path > Offset Path and enter 0. Now you have a copy!

Continue reading